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Syric Amarust
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Posted - 2006.02.02 19:41:00 -
[1]
I have found a nifty set-up here that works for PVP. Your thoughts and reccomendations are wanted.
Works for both PVP and PVE
4 Tech 2 125mm Rails(antimatter-thorium charges), 1 Tech 2 standard missile launcher(Explosive Missiles)
1 tech 2 afterburner, 1 20k warp scrambler
1 small tech 2 armor repairer, 1 mag stab 1 or 2, 1 capaciter power relay, 1 adaptive nano plating.
Thoughts? Peace? What is peace? War? What is War? Life? What is Life? |

Syric Amarust
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Posted - 2006.02.02 19:58:00 -
[2]
This setup when I refer to PVE is for 0.0 ratting. That way I scram the NPC's . The goal of a pilot is to be prepared for anything. A pirate will take advantage of the fact that the enyo is using blasters and web him and sit just outside of his range and pummel away. with the rails, I can sit back and still be able to hit hte pirate if he comes in close with my antimatter ammo and hold my own in both the PVE and PVP. The goal of the setup though is to be prepared for a Player Pirate to warp in and try to cause mayhem. Peace? What is peace? War? What is War? Life? What is Life? |

Syric Amarust
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Posted - 2006.02.02 20:14:00 -
[3]
I don't have tons of problems with pirates, but I make it a habit to never underestimate my enemy. Sometimes, they can sneak up on me. People that don't set up for that sometimes get lazy and they see someone pop into local and don't think much about it, believeing, Hey I will warp out anyway, but there are times when they get caught because of this laziness. I have seen it happen. I just set up for worst case scenario and am always on my toes. 0.0 is a dangerous place for the unwary. Peace? What is peace? War? What is War? Life? What is Life? |

Syric Amarust
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Posted - 2006.02.02 20:31:00 -
[4]
There is one way to still use the blaster set up in that case, you would need to use null ammo with the blasters to be able to hit at 10k, but you would likely need to add a tracking enhancer in the lows instead of the inertia stabalizer or Mag stab. Would work I presume, but I still like just a bit more range. Peace? What is peace? War? What is War? Life? What is Life? |

Syric Amarust
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Posted - 2006.02.02 21:22:00 -
[5]
Yes it is. The only thing is, if the pirate comes at me with all these faction items, I think im okay with losing it because I was obviously so outgunned that it doesn't matter, but the idea is more so directed at frigate pirates. Im not too worried about a cruiser or battlecruiser, locking and scramming me before i can warp out. If a frigate does though, then I have to assume that there are others coming, and that I need to go ahead and open up on them. the goal is to take out the frigate fast and get away.
Peace? What is peace? War? What is War? Life? What is Life? |

Syric Amarust
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Posted - 2006.02.02 22:27:00 -
[6]
Alright before this topic gets out of hand and moves away from the actual topic, lets go ahead and clarify. There are alot of areas that are very quiet, but then there are areas that are very busy, this set-up can be used in both. Peace? What is peace? War? What is War? Life? What is Life? |

Syric Amarust
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Posted - 2006.02.03 15:10:00 -
[7]
Edited by: Syric Amarust on 03/02/2006 15:12:20 Wouldn't a scrambler in the med be a little better? If I was using a webber, I would would use a tracking enhancer 2 and a mag stab 2 in the lows along with the adaptive nano 2 and the tech 2 armor reppie. That way, you are hitting hard, hitting more often, and you are still unlikely to be hit by very much damage so you can tank 0.0 fairly easy. I figure though that without the web, the tracking enhancer would help alot.
Already use my Ishkur for PVP. Im just attempting to fit a 0.0 rat hunting Enyo, that can defend itself if its caugh by an interceptor. Nothing else out there matters much. Not to worried about a cruiser locking on to my Enyo before I can warp away, its the itnerceptors that I want to be able to blow up before they can bring friends. Peace? What is peace? War? What is War? Life? What is Life? |

Syric Amarust
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Posted - 2006.02.06 16:12:00 -
[8]
Yeah. My personal issue though still goes along the lines of what if you are trapped by someone. A blaster setup IMHO won't cut it, but I may be wrong in this assumption. Peace? What is peace? War? What is War? Life? What is Life? |

Syric Amarust
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Posted - 2006.02.07 16:00:00 -
[9]
What though about those situations. I have with the rail Enyo in 0.0, taken out a few cruisers, a few frigates and left only battleships to contend with then after. The only problem is the length of time it takes for me to take out a battleships using tech 2 125's . That is my only issue with it. Peace? What is peace? War? What is War? Life? What is Life? |

Syric Amarust
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Posted - 2006.02.07 17:34:00 -
[10]
That that is a good setup, but you wouild have to train some serious missile skills so that your rocke launcher can hit the target from that distance. Peace? What is peace? War? What is War? Life? What is Life? |
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Syric Amarust
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Posted - 2006.02.08 15:27:00 -
[11]
How long would that make the range. I heard that with some slight missile training you can make rockets hit at 10k. that would be a great improvement if that were true, because then you would have the damage over time of the rockets in relation with the burst damage of the missile launcher. The rocket launcher because of its firing speed can out damage a missile launcher. Thanks everyone for the nifty set-ups. I will take them into consideration. Peace? What is peace? War? What is War? Life? What is Life? |

Syric Amarust
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Posted - 2006.02.10 15:43:00 -
[12]
Why no missile though? I know that you would be running really close on pg and cpu, but with the right skills, the missile launcher can still hit from pretty far out. Peace? What is peace? War? What is War? Life? What is Life? |
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